Originally from Riga; Latvia. I have 16 years of experience, including UI/UX, Games, UI -Lectures, Prints and Mobile projects.
- Specialize in contemporary UI/UX design focusing on high style, intuitive interaction, and clear messaging.
- Proficiency in defining requirements and use cases, prototyping, and iterating designs with user testing.
- Initiating and lead a plan to integrate the UI design workflow into our overall game design process at a root level to consistently communicate player interaction.
- Managing Multicultural teams for successful releases.
My focus now is oriented on next generation video games and currently working as UI Project Director for Call Of Duty franchise at Activision Shanghai studio.