I love to share my UI production knowledge and experience. During my Ubisoft career, I organised lectures for my colleagues :
2011; (UBI Shanghai) User Interfaces - Production flow optimization (1 day)
This lecture was mainly for UI artists, Art directors and UI designers. I explained tricks, show examples and we have 3 workshop session during this training.
2012; (UBI Shanghai) User Interfaces - Production tips and tricks
This lecture was mainly for producers, localization managers and other managers.
Here is some of topics I discuss during training sessions:
- UI feedback.
- Main goals of good interface.
- UI prototyping
- Rules of touch screens UI
- Porting games tricks
- TCR /TRC and localizations
- and more...